Photographie, Jeu video, Paysage / Photography, Video game, Landscape
— New book
Release dates: 30.03.2026 in France and 08.07.2026 in Europe. Available worldwide here, below.
”Pascal Greco explores a relatively unexplored artistic field: in-game photography. He transposes his gaze into digital worlds, which he treats as real territories, from the Iceland of Death Stranding to the Japan of Assassin's Creed Shadows. His images take on a new materiality off screen: the paper highlights their textures, while a few glitches become poetic accidents. The photographer thus reminds us that in the 21st century, landscapes are no longer found only in the real world, but also in virtual environments.”
Le Monde
”The observations made from the video game offer a quasi-documentary perspective, as if the virtual world were a dimension that, through its distance, clarified our relationship with reality. While Pascal Greco first draws the reader in with these mirage-like images from around the world, the glitchy photos provide a counterpoint. They remind us that even in a world built entirely by developers, the unexpected can arise. The beauty of his photographs lies in this intersection between conformity to reality and the synthetic material that inevitably shines through, in the hope that progress in this field will not deprive us of these happy accidents.”
Polka
”An elegant monograph in which in-game photography has less to do with a geeky gadget than with an art form in its own right.”
Fisheye Magazine
PHOTOGRAPHY, VIDEO GAME, LANDSCAPE
”In the 1990s, digital worlds were often thought of as disconnected from reality: on one side, the real and tangible. On theother, the virtual, seen as mere entertainment, with no ecological or political implications. With the spread of images generated by artificial intelligence, our shared social values being questioned, and our digital communication being exploited by platform capitalism, it is clear that ”virtual“ images have become political. In the context of a generic visual culture, it is crucial to rethink our relationship with images. Pascal Greco’s work is part of this process, shifting the focus from realism to sensibility. Through in-game photography, he explores the tension between the real and the virtual, questioning contemporary visual culture and our capacity to act. Considering the human being as a sensitive interface, his work rejects a technological vision of images in favour of a more subjective experience. By photographing video game landscapes, he questions the boundary between the real and the virtual and proposes a return to an ecology of attention and sensibility, an essential condition for rethinking our relationship with the world.”
€35.00